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[LYNDA] LEARNING HTML5 GAME DEVELOPMENT

[LYNDA] LEARNING HTML5 GAME DEVELOPMENT


Discover how to create a game, modify and reuse game logic to extend your game, and optimize it for deployment. In this course, learn how to build two HTML5 games—both of which run on desktop and mobile browsers—using CSS3 and JavaScript ES6. As Makzan Hin shows how to build a counting game and a game in which players must run on floating platforms and maneuver through gaps and obstacles, he covers important concepts such as how to handle mouse clicking and tapping events, and make your game run smoothly on mobile displays. Plus, he explains how to create a gravity environment, adjust the difficulty of your game, and display scores.

Topics include:
  • Planning your first game
  • Setting up your file structure
  • Setting up HTML and JS
  • Drawing basic shapes with EaselJS
  • Implementing your first game object
  • Creating the core game logic
  • Adding graphics to your game
  • Planning your second game
  • Handling obstacle and hero collisions
  • Making the hero run and jump
  • Adding graphics and animations
  • Polishing your final game

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